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Close call, but back - hopefully for a while

Filed under the:  department.
Posted by:Deej on Monday, 11 Mar, 2002 @ 11:54 PM
 
Site News

Well, we found our gremlin - or, more accurately, it finally showed itself. In a very, very close call, BeGroovy’s hard disk crashed in a big way and wouldn’t spin up at all. We didn’t have a recent backup either. But thankfully our host was able to retrieve the data on the hard disk and replicate it to a new hard drive. Plugs to Site5 for that one. Needless to say, we now have a very recent backup, that we hopefully won’t be needing for a while. ;)



Blinkenlights a security hazard!?

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Posted by:Deej on Thursday, 07 Mar, 2002 @ 6:21 AM
 
Hardware

Well, saw the news item on /., but it didn’t really make a connection until I hit the BeBox Zone. Our BeBoxes - the older, authentic BeBoxes - could have a security problem. Seems it may be possible to determine data being processed by watching LEDs. Sound crazy? Well, the BeBox part might be, since it is only processing CPU usage, not data being shot across, say, a network interface. But hit link to the actual paper from the BeBox Zone if you want to see what we are talking about.



ReOS now supports OBOS patch

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Posted by:Deej on Thursday, 07 Mar, 2002 @ 2:36 AM
 
Software

If you haven’t heard of ReOS yet, you should check it out. It’s in the veins of Software Valet and helps manage the install of replacement components for BeOS (ie, OBOS components).

Now 5Sight has recently added the recently released OpenBeOS patch as a package to the ReOS package manager’s
distribution collection. What does this all mean? Essentially, this means that the OpenBeOS patch is now available to users
for installation in a new manner. See the 5Sight ReOS page or its page on BeBits for more information about what ReOS is and how its package manager works. Also keep in mind that this is “ALPHA” grade software, and is a work in progress. ;)



Nurbana for BeOS - your choice

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Posted by:Deej on Thursday, 07 Mar, 2002 @ 2:27 AM
 
Art / Image

Nurbana, a 3D modeler for Linux, Windows, BeOS is currently behind on the BeOS version. Roger Andre Lassen wrote in to ask about it, and the response was:

Hello, you are the first to ask about this in a while… I had difficulty getting BeOS working during last version and that is why there is only version 1.02 avail for BeOS and not 1.03. If you can gather a list with at least 25 names on it, then I will schedule a BeOS port for 1.03.1, otherwise it just doesn’t seam feasible.

So there you go, if we gather a list with 25 names, the port will likely happen.

Update - Do not email Roger, email me, and I’ll forward him the list of names interested. Please note, neither I, nor Roger, can answer technical questions about Nurbana, we are only collecting a list of names interested. ;)



Back yet again, again.

Filed under the:  department.
Posted by:Deej on Thursday, 07 Mar, 2002 @ 2:21 AM
 
Site News

We just can’t seem to keep the server up, now can we?! :) Nutcase has been working on the system, and is settled in at his new apartment/location, so we should see less downtime [crossing fingers].



Beware the ides of march

Filed under the:  department.
Posted by:Ryan on Monday, 04 Mar, 2002 @ 7:14 PM
 
Be Inc

Be, Inc. will cease to be on March 15th, according to a statement released today on their website. Be will remain as a corporate entity for 3 years after that date, or longer by decree of the Delaware Court of Chancery. This extended time is to be used only for prosecution or defense of lawsuits, and for disposing of assets and closing the business.

It is sad to see Be go, but it will be sweet if they defeat microsoft. And sweeter still if we are all running OpenBeOS when they do. So long, and thanks for all the.. um.. lack of hourglasses? little armless people icons? hmm… Ah yes. So long, and thanks for all the joy you put back into my computing life. It was a great run.



Synapse Lounge opens for business

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Posted by:Ryan on Saturday, 02 Mar, 2002 @ 10:55 PM
 
Forums

Ok.. so many of you are probably aware that I have been working on a new forum site for quite a long time. This site was put on hold for quite a while as I got a new job and was spending my time moving and getting up to speed. Now I am settled in and had a bit of time to relax and finish up on the site. So, without further ado, I hereby invite you all to head over to http://www.synapselounge.com and join the next generation of the begroovy forums.

Unless someone can afford to donate the $85 needed for a second year-long vBulletin license (which will allow a year for the migration, rather than just weeks), I will be locking the current forums within the next few weeks (right after the lounge has passed this “beta test”). This will make the Lounge the only BeGroovy forums… however, I will keep the current forum in a locked, non-public accessible state for reference to all the data in it. In other words, begin the migration. I promise to support the BeOS side of the lounge as well or better than I support begroovy’s forums, as they soon will BE the begroovy forums.

I hope that I can make Synapse Lounge as great of a community as BeGroovy has turned out to be, and I would appreciate all of your help. Thanks!

p.s. - If you already gave me a username/password for the new forums, they are entered and waiting for you. Just update your new profiles. :)



BlueOS making progress

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Posted by:Ryan on Friday, 01 Mar, 2002 @ 2:47 PM
 
Software

Slashdot and BeNews are both reporting on the latest screenshots by the team at BlueOS. They have been working hard on replicating the beos servers / api on top of the Linux kernel. While many complain that this isn’t a good idea, I think of it as nearly the same thing as openbeos, in that its a replication of the kits / api’s on top of a foreign kernel. The only advantage to OpenBeOS is that they will really be an independant os, while BlueOS will sorta be a linux window server. Still… if they can be successful with this, more power to em. Keep up the good work guys.



Updates after a while of downtime

Filed under the:  department.
Posted by:Deej on Monday, 25 Feb, 2002 @ 7:39 PM
 
Bits N

Well, there’s been so much, but a couple of items I thought I’d touch on:

OpenBeOS is moving along at a great pace. Some major announcements about both BFS and the network implementation in just the past couple days, along with the announcement of another 18 team members! Way to go, keep up the good work, and kick some ass so we can get back to moving forward with our favorite platform!

And speaking of moving forward, a couple of new sites I thought I’d mention: BeDrivers is a new site on the scene looking to become a windrivers of the BeOS/OBOS scene. Also, from a couple Be-site veterans and other longstanding community members comes Twisted-Thread, picking up (a year later) right where BeDope left off. Great to see the online presence of our community beginning to grow again.

And right along the lines of new sites - BeBits showed some signs of life as well, with some backend upgrades, including a commenting system (a feature formerly hosted by BeNews) and news headlines provided by several sites now (gee, I wonder if that could have been because of our extended outage ;) ). Funny thing is, these upgrades were so seemless, I didn’t even notice them until TotallyBe reported on them. :P

And on our outage and subsequent forum troubles… well those nasty little gremlins that are running amok in our server have Nutcase perplexed. He’s working on it, but due to his own personal time constraints, there are no promises as to when they’ll be fixed, only that they will be fixed. ;)

Cheers all, and send in your news!



Back again

Filed under the:  department.
Posted by:Deej on Monday, 25 Feb, 2002 @ 2:21 AM
 
Site News

Well, we’re back, again. I still haven’t heard the explaination for the last outage from the host, but then again, I’m not the registered server administrator, so it’s likely they just _won’t_ tell me. :P

It also seems that our forums are beginning to break down. I’ll get Nutcase to look into this issue.

BTW, if you have any news, send it in! BeFAQs, TotallyBe, and yes, even {gasp} BeNews have been doing a good job picking up our slack in these days of troubled server boxes - Thanks guys and gals! ;)



OpenBeOS First Release

Filed under the:  department.
Posted by:Ryan on Friday, 15 Feb, 2002 @ 10:59 AM
 
BeUnited

Just browsing the OpenBeOS web site and noticed that they posted the first release of OpenBeOS. It is currently just a patch on top of an existing 5.03 installation, which includes the latest opentracker/opendeskbar, mail daemon replacement, and a bunch of replacement prefs panels. This may not seem like much, but in the background teams are also making steady progress on things such as an open BFS driver, adapting the NewOS kernel for OpenBeOS, and a bunch of the kits such as the interface kit. I think their tactic of replacing things a bit at a time until the whole thing is open is a great one, and I hope to have enough time to get involved and help out in the future. Keep up the great work guys!



BeatWare Leaves Option for OBOS

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Posted by:Deej on Monday, 04 Feb, 2002 @ 7:49 PM
 
Submitted News

Jared wrote to BeatWare about their older BeOS applications and OpenBeOS, and got, well, the expected answer from the Vice President of Product Marketing:

If the OpenBeOS can prove itself as a viable commercial platform, then I’m sure we will consider once again supporting it. I’ll be honest though, it will have to become much more popular than it ever was before with far more customers willing to pay for software.

Like I said, the expected answer, but at least they didn’t say “No” straight out - now they know about OBOS and can watch it develop. But, hmmmm, paying customers? Isn’t OpenBeOS an “OSS” thing where nobody expects to actually _pay_ for anything. Let’s hope not.



Inferno A Go

Filed under the:  department.
Posted by:Deej on Monday, 04 Feb, 2002 @ 6:43 PM
 
Art / Image

While we were down, Frans van Nispen, one of the developers of Inferno (website address to change to this new address), posted news on the Inferno site that states that development of Inferno on the BeOS platform will continue.

In the release, Frans states:

We have decided not only to finish this version, but keep supporting the mass of BeOS users that still are all around the world. Also the current state and progress on the Open BeOS project are so promising, that we decided to be there when the first release is brought out.

The team is also looking for feedback on Inferno - Go HERE to read this release, among others, and find out how you can submit feedback.



Sorry about the downtime

Filed under the:  department.
Posted by:Deej on Monday, 04 Feb, 2002 @ 6:14 PM
 
Site News

Sorry about the downtime all. Both Nutcase and myself are internet-less poor b***ards over the weekends, and thus, we had no idea it was down until late sunday, at which point I put in the ticket. Hopefully we don’t see this happen too often [again]. :P



DirectX8 for BeOS now Open Source

Filed under the:  department.
Posted by:Deej on Monday, 04 Feb, 2002 @ 6:14 PM
 
Codec

KAMiKAZOW noted in our News discussion forums that the company that was working on the DirectX 8 wrappers for BeOS, Realtech-VR, has open sourced the project.

Not sure what to make of this - whether they are looking for help to finish, or giving up and being nice by letting their accomplished work go - either way, it _could_ mean good things for OBOS and BlueOS. :)



Teldar announces the commercial availability of BeServed

Filed under the:  department.
Posted by:Deej on Thursday, 31 Jan, 2002 @ 12:41 AM
 
Submitted News

Teldar sent out an email to registered BeServed users that BeServed, previously available as an evaluation version for free, is now available commercially. The evaluation copy will expire on January 31st, but you can get the commercial version at a low introductory price.

BeServed is one of those great apps that make working with other Operating Systems a whole lot more bearable. It is a must have on my list. Click on “Read More” for all the good info.
(more…)



OBOS baby steps

Filed under the:  department.
Posted by:Deej on Thursday, 31 Jan, 2002 @ 12:28 AM
 
Software

The team working on the file system for OBOS reported that they have a working _read-only_ BFS already. Granted, and they admit, that was the easy part… but they are moving along - step by little step. But congrats are in order… keep the hope people! :)



PalmSource Convention invites to Be developers

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Posted by:Deej on Wednesday, 30 Jan, 2002 @ 12:06 AM
 
Submitted News

Palm evidently is now putting to use Be’s contact databases. They have sent out invites to many BeOS community members to attend the PalmSource Conference in San Jose, Feb 5-8. From the first paragraph:

As a member of the Be community, we would like to offer you a complimentary pass to PalmSource, the premier developer conference for mobile computing.

The rest is form letter for attending the conference. As Pete W. said, seems someone there “wants to love us”. :)



Inferno - Yes, No? Maybe.

Filed under the:  department.
Posted by:Deej on Tuesday, 29 Jan, 2002 @ 11:53 PM
 
Codec

First, Frans van Nispen, one of the co-developers of Inferno, posted comments to the Inferno beta list, indicating that the developement of Inferno is now on hold. But hold on, while it looked like Inferno was going the way of Steinberg… he then posted this: Inferno is not dead ! The bugs will be solved ! Also when YNOP gets back (where did he go ?), he will still continue the Inferno developement for BeOS..

So, YNOP, where are you?!.

Frans also wrote to the beta list that Inferno will sometimes crash at start - known problem. Try restarting, should work.



Inferno released as a public beta

Filed under the:  department.
Posted by:Deej on Monday, 28 Jan, 2002 @ 10:02 PM
 
Codec

Inferno, the graphics app to be on BeOS, has just been released as a public beta. You can download Inferno here. Props go to BeNews - yes, they still post news - for the correct download link, which is still incorrect on the download page of Inferno’s site.



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