Home | Forums | Submit   Haiku Generator | Quotable JLG | The Icon Tarot 


Black & White BeOS port in peril

Filed under the:  department.
Posted by:Ryan on Monday, 04 Dec, 2000 @ 3:53 PM
 
Playin

As part of our neverending quest to get updates on large BeOS ports, BeGroovy’s own game-people-tracker-downer-person Scar managed to… well.. track down someone inside Lionhead for the scoop on Black and White, and the scoop ain’t good folks… Read on for the painful truth.

Cathy Campos of Lionhead has told us:

We were talking to a
potential publisher about doing this version but recently this company has
seen some changes and is now reviewing it’s commitment to the BeOS market.
Lionhead would be unable to do this conversion in house but would be very
interested in talking to companies that would be interested in doing the
BeOS version.

We asked about a possible call2arms to show support, and she replied:

A petition to Lionhead wouldn’t really have much impact as we would be happy for the port to happen but it would have to be done externally

The upside here is that Lionhead are very open to the port, and ready to go as soon as someone takes up the task. The downside is that there doesnt seem to be anyone doing it, due to the market.

Whoever they were talking to must think there just arent enough of us. What do you think? Could we show the support needed for a product of this magnitude? Is this software that enough of us want? What ideas do you have for helping to make this port happen?

We will keep looking into this story, and as we find out more, so will you.



55 Responses to “Black & White BeOS port in peril”

  1. moooooooo Says:

    This is disappointing

    i was sooooooo looking forward to this game on BeOS.
    i hope there is someone out there who can help with bringing it across
    peter

  2. anonymous Says:

    In Response To moooooooo @ 12/04/2000 4:12:10 PM

    Re: This is disappointing

    Face it, BeOS is just the preferred development enviroment for BeIA with a few enthousiasts/hobbyists writing little utilities in their spare time. Am I wrong? This article doesn’t disprove it…

    -anon

  3. Nem Says:

    Bummer Days

    Man, all I have been telling my friends is about how B&W is coming to BeOS. I do hope that the port get finished!
    It seems lately that all we have been getting is bad news. I hope that its a calm before the storm. BeOS 6 (or a 5.5) w/ all the fixings would be nice…

  4. Maxx Says:

    What did you expect?

    Hehe…
    So, is Next Genereation Entertainment now “reviewing their commitment to BeOS”? Things ain’t looking good, are they?

    I wonder if Eugenia from BeNews knows anything more about this, as Black & White is really a sweet 3D game and it would be cool to have it on BeOS. I was told on the IRC that she was the one who started the talks for this port in the first place as she lives very near to Lionhead Studios and she knows Peter Molyneux personally.

  5. Nutcase Says:

    In Response To Maxx @ 12/04/2000 4:17:33 PM

    Re: What did you expect?

    Was NGE doing the port? She didn’t say.

    Of course, this is only one side of the story. Whoever was the BeOS half of the equation could have a completely different reason.

  6. mAmACK Says:

    $ $ $

    i would be the double price for a BeOS port if it’s out at the same time than the Windows ™ release.

  7. Nutcase Says:

    In Response To Nem @ 12/04/2000 4:17:13 PM

    Re: Bummer Days

    Why does it seem like all you have gotten is bad news? It seems like there has been lots of good news recently. Its just one bit of bad and everyone forgets… a few examples:

    Detailed description of Gobe Productive 3.0, which looks awesome

    Confirmed status of and interview with BioWare about Neverwinter Nights

    Peak AND Deck coming to BeOS

    3ivx

    InsideBeOS is shipping

    Pixel32 is going well

    Raycone has announced a great looking HTML app

    Opera 3.62 with 4.0 seemingly promised.

    The list goes on.. most of these items are from the last week or two. So are you sure its Bummer Days? Seems pretty positive to me overall. :)

  8. Korson Says:

    Fire Bad.

    I was really looking forward to this game, from the movies it looked just too cool. But I’m afraid that the results of the WildCard Birthday /Closeout Sale would cause just about any company to stop and think about releasing a game on BeOS.

    I enjoy Civ, I love Corum, and I wanted Black and White, but I don’t think it’s going to come. Pretty much the only way I could see it being released would be if the porting company were to take pre-orders with a re-fund policy. If they don’t make enough to pass the break even point, buyers get their money back.

    Perhaps rather than a call2arms of Lionhead, a call2arms for a porting company would be better…

  9. Nutcase Says:

    In Response To anonymous @ 12/04/2000 4:15:19 PM

    Re: This is disappointing

    Right.. but here are a few who do:

    3ivx
    Pixel32
    Productive 3.0
    Neverwinter Nights
    Opera

    There are others, such as the announcement of high end professional audio like Peak and Deck from Bias, Inc.

    So one port of a game turning out not to be happening after months of silence is not quite the proof you make it out to be. Thanks for playing.

  10. georges Says:

    In Response To Korson @ 12/04/2000 4:27:40 PM

    Re: Fire Bad.

    Wildcard’s closing sale wasn’t very good because whoever wanted the games he had ported already bought them on Windows or BeOS before the sale.
    You can’t release a port a year after the initial release and expect it to be good.

    B&W needs to be simultaneously released for it to do well on the BeOS platform.

    Georges

  11. Nimdok Says:

    one can only hope

    I’d love to play B&W in Be, but I don’t want to see a group of people waste their time on an unprofitable port.

    I wonder if someone were to begin the port of B&W now (before release), they might have better luck than WC did (who started long after CTP was released). CTP was supposed to have an awful code base, maybe Lionhead has more orderly developers?

  12. Joe Says:

    In Response To moooooooo @ 12/04/2000 4:12:10 PM

    Re: Another POS announcement

    Reading between the lines it’s pretty clear that Lionshead has absolutely no committemnt whatsoever to doing a BeOS port. They want a third party contactor to pay them to do what they should be doing themselves.

    I won’t be putting this game on my shopping list!

  13. Scar Says:

    Chins up people

    The port still may happen. Cathy (the PR Rep for Lionhead) stated that Lionhead “would be happy for the port to happen but it would have to be done externally.”

    This is good news. They (Lionhead) want the port to happen. I don’t want to see the BeOS community start getting their lips down over this one. So the developer(s) who were going to do it “has seen some changes and is now reviewing it’s commitment to the BeOS market” Damn shame. Who will pick up the ball?

    We (the community) need to find the B&W port a new home. This should be seen as a challenge, not as a reason to repeat the same negative rantings that have plagued the BeOS community since the focus shift.

    As a general rule, (And I openly admit that there are major and I mean *major* exceptions to this generalisation) the BeOS community seems to immediately jump up and down as soon as they think there is something to complain about, but when there is genuinely good news out there, no one says a thing. That behaviour pattern is one of the worst forms of advertising a fledgling OS can have. I strongly recommend we sort it out.

    Yes this is a rant, but it has a purpose. We need to grow up a little and start lifting the OS up by positive advocacy, pro-active port and app recruiting etc etc, not dragging it down by whining on some of the most public media available (the web, hello!!) that “The OS is dead”, “There’s nothing but bad news lately”,”Be Inc doesn’t care, especially since the focus shift”, “Bring out your dead”. Its poison. Stop it.

    The Black and White port is in peril. We need to save it. No one else is going to. It’s up to us.

    Think about it. That’s all I ask.

  14. rgering Says:

    Who will port it?

    Can sombody contact NGE to see if they are willing or even Gobe. This could be a good gamble. Nutcase or Scar how would sombody contact these people?

  15. Scar Says:

    In Response To rgering @ 12/04/2000 4:57:43 PM

    Re: Who will port it?

    I am already investigating other avenues…

    Cheers,

    Scar

  16. Nutcase Says:

    In Response To Scar @ 12/04/2000 4:46:06 PM

    Re: Chins up people

    I will save it. What i need is somewhere between 50 and 100 people to send me $1000 dollars each. Just paypal it to me at nutcase@begroovy.com. 100,000 dollars should probably do the trick.

    If i don’t get enough money to do it, i will just paypal it right back at ya. Thats all the guarantee you get on your investment.

    If you do that, I will personally build a development studio dedicated to porting this and other games over. You will all get one free copy of the full game on beos. You will also get a t-shirt. If the game ever breaks even in sales, investments will be paid back as much as possible.

    As ridiculous as this is, I am 100% serious about it. So come on people. Max out those credit cards in a blind and stupid show of idiotic devotion. :P

  17. Eugenia Says:

    In Response To Joe @ 12/04/2000 4:45:25 PM

    Re: Another POS announcement

    Why are you against Lionhead? From Day 1, they never said that they will do the port themselves. They had ANNOUNCED on BeNews, on my exclusive interview, that a third party was going to license their code. Lionhead CANNOT do the BeOS port. They are only 20 people in there working NIGHT and DAY for B&W for Windows and PSX2. ALL the other ports for MacOS and Gameboy are done by third parties too.
    And you know what? It is SOOOOO weird that this story came up today… I dreamt of Lionhead’s offices last night!!! Peter was there, and Richard and Jonty from Lionhead and somehow I had a flu, and Peter called a doctor. And then, my Jbq from Be (my bf) was there to take care of me.. :) :)
    Am I weird or what? I get funny dreams sometimes. Like the one that Jason Sams from Be was a woman somehow… :o :o

  18. Nutcase Says:

    In Response To Eugenia @ 12/04/2000 5:04:48 PM

    Re: Another POS announcement

    I think you have gone completely insane. :P

    Please calm down. The guy is just pointing out that while lionhead says they would like a BeOS port, and are willing to do it, they have no commitment one way or the other.

    He doesn’t like the system they use (pay them, port it, pay more) - And thats fine. Its his opinion.

    So yeah, I guess he IS against Lionhead. He has that right.

    Just because you know them, and know the internals of their company doesnt mean everyone does.

  19. Eugenia Says:

    In Response To Maxx @ 12/04/2000 4:17:33 PM

    Re: Hmm….

    I don’t know from where you get your information, and I would like to know that. I haven’t been on IRC #beos and #bedev for ages and I don’t talk much about Lionhead… But yes, it is true that I had my share for the start of the porting negotiations, as I do know the guys at Lionhead indeed…
    But, as for your NGE remark, no comment. And no, that doesn’t mean that NGE is the company in question or not. (confused? :)

  20. Eugenia Says:

    In Response To Nutcase @ 12/04/2000 5:08:21 PM

    Re: Another POS announcement

    Oh, don’t misanderstand me, I am calmed down. This thread is fun. I was about to write more about my dreams. :-)

  21. Mark Says:

    In Response To Nutcase @ 12/04/2000 5:01:22 PM

    Re: Chins up people

    But how reliable can someone be with a name like yours ? :)

  22. mlk Says:

    In Response To Nutcase @ 12/04/2000 5:01:22 PM

    Re: Chins up people

    Hey, if you kneed a few coders to help out (i don’t have 100 spare, let-alone more :) .

    You just say the word nutcase, and I’ll jack in my current job, and come over…

    mlk :)

  23. mlk Says:

    In Response To mlk @ 12/04/2000 5:38:58 PM

    Re: Chins up people

    Ohh, on a really wierd side note, i was idlely browsing(randomly clicking ad’s) just before coming here, and what should be in that other window:
    PayPal…

    With Eugenia’s strange dreams* and my browser wierdness we have an epsode of the x-files…

    Mulder, scully, would you like to port an game…

    mlk

    * (would be premnitions but I can’t spell it :)

  24. SD Says:

    [No Subject]

    Its seems that keyword should be “BeGA” - Be Game Appliance.
    What for Be Inc is stoll working on OpenGL?
    Idea of playing nice game everywhere looks cool.
    If BeIA will succeed in general and people start used with this kind of devices, why not to add faming ability to !Connected Devices”.
    And only expectation for as, desktop BeOS fans is (hehehe) -
    “BeIA emulator fo BeOS”. At ~ $50 price.

  25. Nem Says:

    In Response To Nutcase @ 12/04/2000 4:26:02 PM

    Re: Bummer Days

    (pops a couple happy pills)

    Hmmm. Perhaps you are right. I did play with the
    Pixel32 alpha thing and it looks better then my Windows copy. Raycone’s Constructor looks tasty. Gobe Productive 3 finally has features I will use, and 3ivx may finally take my video capture chores away from Windows.

    Thanks Nutcase! You are the grooviest!

  26. moooooooo Says:

    In Response To Scar @ 12/04/2000 4:59:13 PM

    Re: Who will port it?

    there are some good software houses here in Australia that could probably do it. Given the current state of our dollar v USD then it would turn out to be a cheaper alternative than getting some in the USA to do it
    peter

  27. grovel Says:

    In Response To Nutcase @ 12/04/2000 4:26:02 PM

    Re: Bummer Days

    Ah, don’t forget Pepper from the makers of Pe. This app looks pretty cool (and it had better be, cause I’m a happy Eddie user!).

    I’m sure that there are many more, but I felt that Pepper deserved some notice.

    :)

  28. sadistic_mystic Says:

    In Response To moooooooo @ 12/04/2000 4:12:10 PM

    Can we find a company?

    Let’s just petition the hell out of NGE and tell em we will pay double. I will pre-order the damn thing if they will just commit to a port and stick to it.

  29. Scar Says:

    In Response To moooooooo @ 12/04/2000 6:06:57 PM

    Re: Who will port it?

    I could be wrong but most companies that port a program pay the creators of the program to licence the source. Not the other way around. If the Aussie dollar is weak, then that would make it prohibitively expensive to gain access to the source.

  30. Nobody Says:

    lay it all at the feet of Be

    Face it..we support Be..we want it to succeed…but without the help of our buddies in Menlo Park..the desktop will go the way of the Amiga. No amount of wishing it were otherwise or evangelism can overcome that simple fact.

    With no corporate committment, no advertising, no words from Be…what is a for-profit company to do?

    I have no idea what Black and White is other than a game I wouldn’t have purchased anyway…but this is another sign that unless Be does something large and soon…we’re all going to be running an orphan OS in a year or less. :(

    And yes..this depresses me as much as it might you.

  31. Anonymous Says:

    In Response To georges @ 12/04/2000 4:36:14 PM

    Re: Fire Bad.

    I will sadly have to agree with you,
    I have been looking forward to this game for some time now on BeOS. I was very excited to hear it would make it for BeOS, figuring they had everything all planned out to make a quick release after the windows version and as I can see I was very wrong. To release a game a year or 2 after the game has been out makes it VERY hard for many people to get entheused about, except that ‘hey I can play a commercial game in BeOS’ excitement. If this game could be out within 6 months of the windows version.. I would gladly pay 100 for it. Although I will admit i never bought Corum, or CivCTP (sorry), I just figure why do I need to purchase something if it doesent get me excited I suppose. I believe the BeOS community has a very big potential for paying customers, but you cant release something too little to late for it to succeed.
    I have a hard time believing any of the current BeOS software houses could pull off this feat seeing past examples, no offence to Wildcard or NGE with that remark. Perhaps im wrong and the game is designed well with cross platform in mind?!?! Hope so.. All hopes go out to NGE or whoever else now… ?!?! :)

  32. Anonymous Says:

    In Response To georges @ 12/04/2000 4:36:14 PM

    Re: Fire Bad.

    I will sadly have to agree with you,
    I have been looking forward to this game for some time now on BeOS. I was very excited to hear it would make it for BeOS, figuring they had everything all planned out to make a quick release after the windows version and as I can see I was very wrong. To release a game a year or 2 after the game has been out makes it VERY hard for many people to get entheused about, except that ‘hey I can play a commercial game in BeOS’ excitement. If this game could be out within 6 months of the windows version.. I would gladly pay 100 for it. Although I will admit i never bought Corum, or CivCTP (sorry), I just figure why do I need to purchase something if it doesent get me excited I suppose. I believe the BeOS community has a very big potential for paying customers, but you cant release something too little to late for it to succeed.
    I have a hard time believing any of the current BeOS software houses could pull off this feat seeing past examples, no offence to Wildcard or NGE with that remark. Perhaps im wrong and the game is designed well with cross platform in mind?!?! Hope so.. All hopes go out to NGE or whoever else now… ?!?! :)

  33. Developer Says:

    In Response To SD @ 12/04/2000 5:59:08 PM

    Re: [No Subject]

    Well, let’s just think about that for a second. You’re a former OS developer who has tried to retarget its technology to an emerging and untested market, and one which isn’t (yet, you hope) pumping cash into your company coffers.

    A _good_ product is very important to have. An excellent product, as close to bug-free as possible is important to have. And since you’re developing for the Internet (the I in IA), you need, among other things, say, a strong networking stack. So you work on BONE, which was already in the works before you pulled out of the desktop OS market.

    Now, back to that excellent product issue. It is very time-consuming and very expensive to do good QA (quality assurance). In fact, bad QA is the reason most software that doesn’t cut it doesn’t cut it. But how (sound of head-scratching) do you get low-cost QA?

    Beta-testers! You get a handful of informed, development-oriented, power-user, dedicated beta-testers to do your QA for you! You develop BONE inhouse, get them to test it, and continually keep it in beta status to milk the free testing. I mean, if you weren’t doing that, you’d eventually release it, wouldn’t you? Granted BeOS/BeIA/whatever is a big project, an immense project, but any one discrete component of that project is potentially about the size of a largeish BeOS app, which many developers write and complete in their spare time, solo.

    As for OpenGL, well, they were already developing that anyway, weren’t they now? Doesn’t really cost them in terms of engineering effort much to keep their captive betatesting audience hungry and willing. Hell, they don’t even have to make announcements. We’re all still here.

  34. Joe Says:

    In Response To Eugenia @ 12/04/2000 5:04:48 PM

    Re: Another POS announcement

    Hi Eugenia;

    I am not familiar with your previous posts regarding this company so I’m not in a position to comment on them.

    I was responding only to the article on BeGroovy.

    My feeling is that good gaming software for the BeOS, such as B&W, will have to be developed by groups like LionHead. Developing and delivering products to several platforms should be part of their business plan right from the start.

    Offering to license a port indicates to me that LionHead don’t have a lot of confidence in Be or the Be community.

    Don’t get me wrong - I’m not against LionHead. I’m sure that they are a great bunch of people, doing their darndest to get what will likely be a great piece of windows software to market. I just find their apparent lack of faith in BeOS a bit hard to take.

    Thanks
    Joe

  35. Joe Says:

    In Response To Eugenia @ 12/04/2000 5:04:48 PM

    Re: Another POS announcement

    Hi Eugenia;

    I am not familiar with your previous posts regarding this company so I’m not in a position to comment on them.

    I was responding only to the article on BeGroovy.

    My feeling is that good gaming software for the BeOS, such as B&W, will have to be developed by groups like LionHead. Developing and delivering products to several platforms should be part of their business plan right from the start.

    Offering to license a port indicates to me that LionHead don’t have a lot of confidence in Be or the Be community.

    Don’t get me wrong - I’m not against LionHead. I’m sure that they are a great bunch of people, doing their darndest to get what will likely be a great piece of windows software to market. I just find their apparent lack of faith in BeOS a bit hard to take.

    Thanks
    Joe

  36. Joe Says:

    In Response To Eugenia @ 12/04/2000 5:04:48 PM

    Re: Another POS announcement

    Hi Eugenia;

    I am not familiar with your previous posts regarding this company so I’m not in a position to comment on them.

    I was responding only to the article on BeGroovy.

    My feeling is that good gaming software for the BeOS, such as B&W, will have to be developed by groups like LionHead. Developing and delivering products to several platforms should be part of their business plan right from the start.

    Offering to license a port indicates to me that LionHead don’t have a lot of confidence in Be or the Be community.

    Don’t get me wrong - I’m not against LionHead. I’m sure that they are a great bunch of people, doing their darndest to get what will likely be a great piece of windows software to market. I just find their apparent lack of faith in BeOS a bit hard to take.

    Thanks
    Joe

  37. georges Says:

    In Response To Nobody @ 12/04/2000 7:30:10 PM

    Re: lay it all at the feet of Be

    While I don’t share your pessimism, you do raise a good point. Would it not be in Be Inc. best interest to have this game ported?
    Is it not feasible that we all e-mail Be and ask them to put *some kind* of support behing Mr. Molyneux and his game… it would be great for the platform in which they invested so much time and money.

    The only way they could say they want no part of it is by saying they are completely focused on BeIA, but they continually deny BeOS is dropped completely. If they refuse to back this game up somehow, then we know where Be Inc stands.

    Is it worth it to try?

  38. Pieter Says:

    In Response To Eugenia @ 12/04/2000 5:11:08 PM

    Re: Hmm….

    Hmmm

    blink blink? Eh? :)

    Pieter

  39. Scar Says:

    In Response To georges @ 12/04/2000 9:39:32 PM

    Re: lay it all at the feet of Be

    I would highly doubt Be Inc would add their support to the B&W port.

    Not because of any hidden agenda to hide the death of BeOS, but because they have exceedingly finite resources and are “balls-to-the-wall” trying to make BeIA fly in what is becoming an exceedingly competitive market.

    They simply don’t have the resources. Of course any Be Inc readers please feel free to correct me!!!

  40. Arc Wave Says:

    :(, :} Bad, Good

    I will wait until Be, Inc. releases OpenGL for the desktop and see what happens in the game sector.

    The BeIA direction sure has that lovely effect on some developers of BeOS desktop. That being, driving them away to other things.

    I’ve spent a healthy amount of money on BeOS software (both shareware and commercial). Just wish they’d stop dieing/exiting the BeOS market.

    Last application I bought: Opera 3.62R1.

  41. WhiteRabbit Says:

    In Response To Nutcase @ 12/04/2000 5:01:22 PM

    Re: Chins up people

    Hmmm… I couldnt swing $500, but I could ~$200 in January. Would that work?

    HaveFun!
    WhiteRabbit

  42. h_ank Says:

    In Response To Nutcase @ 12/04/2000 5:01:22 PM

    Re: Chins up people

    Well I certainly don’t have a thousand pesos, let alone American dollars, but I would be willing to pre-order a copy.
    How many of us would it take then?

  43. sadistic_mystic Says:

    In Response To Scar @ 12/04/2000 6:31:54 PM

    Re: Who will port it?

    Hey, how about ponying up the money to the developer to port it? Paying the company personally. However, I think.. if Molineux really is behind the Be community… why we he charge a company to port it?

  44. Yeti Says:

    Is only porting the problem or also distribution!?

    Has Lionhead said something about one package for all OSs, or will it be a different package for every OS. I think one package would be great, so nobody has care about distribution.
    And perhaps it could even be some kind of “unsupported” port just as an add-on to the Win or Mac CD !??

  45. Chris Herborth Says:

    In Response To Joe @ 12/04/2000 8:44:27 PM

    Re: Another POS announcement

    Game development companies (especially ones working on their FIRST TITLE, like Lionhead) don’t have a lot of resources to investigate and support “alternative” operating systems, that’s why companies like Next Generation Entertainment and Loki exist.

    Neverwinter Nights is a different story because someone at BioWare is a big fan of BeOS, and started the port in their spare time… since BioWare wants to keep NWN portable, the changes were folded back into the main source and the port’s been kept up to date, as have the MacOS and Linux ports.

    You can’t expect a company like Lionhead to support every OS under the sun yet; wait until they’re a little bigger and successful, like BioWare. Maybe by then BeOS will have hardware-accelarated OpenGL and it’ll be worthwhile porting 3D games like Black & White. Yes, I know hardware OpenGL is in beta, but you can’t do a port and release it to a few dozen developers who are in the beta, it’s just not cost-effective.

    - chrish

  46. Chris Herborth Says:

    In Response To georges @ 12/04/2000 4:36:14 PM

    Re: Fire Bad.

    I’m curious as to how you guys think Black & White could be released simultaneously for BeOS and whatever other platforms it supports when BeOS has:

    1) no hardware-accelarated OpenGL in general distribution

    2) no schedule for releasing hardware OpenGL

    Really, there’s absolutely no way you could play this game with software rendering. Well, maybe if you ported it to ASCI White or something.

    - chrish

  47. moooooooo Says:

    In Response To Chris Herborth @ 12/05/2000 08:48:42 AM

    common sense

    chris…what can i say? without inflaming arguments about this’n'that…i agree. it’s hard for a small company to do everything for everyone.
    Unfortunately our community (hello..the BeOS one) is rather small. I know our fave NutCase cracked and said what he had to say about purchasing software for the hell of it and to support developer x or y just to keep product abc from dying, but i think our community really needs to put some incentive behind any request for a “port” or cross platform development of a game or other program.

    Seriously, as you say Chris, and i agree, who apart from larger companies, has the resources to do cross platform shtuff. i mean really 80-90% of the market is windows. i’m sorry for breaking it to yuz but it’s true. BeOS has its’ admirers even in John-Carmack-land (ID Software, ’scuse spelling) but until such time we BeOS users can demonstrate purchasing power OR our fave platform can be seen to the one of choice, then we are only going to get titles that people can afford to do.

    i am a BIG fan of BeOS, dont get me wrong. I aim to push BeOS big time once i get J2SE as i know Java development on BeOS will kickstart BeOS again.

    Think i’m wrong? Wait for the benchmarks and you will see that the J2SE on BeOS is the fastest out there.
    I aim to be a Forte or JBuilder dev head running on BeOS.
    cheers
    peter

  48. moooooooo Says:

    In Response To Scar @ 12/04/2000 6:31:54 PM

    Re: Who will port it?

    yes. good point…i didnt think of that….but i was thinking though!!!

  49. Ipggi Says:

    Porting Delays

    Even if the Beos port is eventually done, the windows version would have been long since out, probably in the bargin bins already. And many of those people who may have bought the Beos version would probably have it on windows because they couldn’t wait for the be edit. of the game. And then you have even a less of a market. At least Neverwinter Nights has all the versions in the same box. Thats probably the best bet for Beos (and linux) games, but i know its not very practical for most developers/publishers. But they did used to do this all the time a few years ago for PPC Macs didnt they.

  50. georges Says:

    In Response To Chris Herborth @ 12/05/2000 08:53:29 AM

    Re: Fire Bad.

    Well, I was assuming OpenGL would be out by the time the game was out, or at leats it could be released simultaneously with OpenGL.

    BioWare is aiming for a simultaneous release. Do they know something about the OpenGL release date that we don’t? Seems like it.

  51. georges Says:

    In Response To Ipggi @ 12/05/2000 11:59:36 AM

    Re: Porting Delays

    How is it not practical to do one box releases?
    Cost less in packaging and you get the same amount of sales… no downside.

    Georges

  52. hastur Says:

    In Response To georges @ 12/05/2000 4:57:34 PM

    Re: Porting Delays

    Because you’d have to wait until all of the version going in that one box were done. With Windows being 95% of the game market, as soon as that version is done, they’re going to want to get it in the store and start selling it. If the BeOS/Linux/Mac/Palm/whatever version were ready to go by then, great. If not, then it wouldn’t make any sense for the publisher of the game to stall the release for what would be a (very) small percentage of the market.

    Take care,
    Bill

  53. James Airhart Says:

    In Response To Nutcase @ 12/04/2000 5:01:22 PM

    Re: Chins up people

    If you’re really serious about this, why don’t you sell pre-orders? If the entire BeOS community can easily “pre-order” it, I think you’ll get enough money to port B&W.

    Just having us send $1000 with nothing in return other than the pleasure of buying B&W for BeOS really wouldn’t bring in enough money.

    And if you have the pre-orders, have it so people will want to pre-order early (maybe give away T-Shirts or something to those who order before a certain date).

    If you have pre-orders, I might buy a few copies of it (for friends asking why BeOS is great if they can’t play their favorite games).

    This might be a good poll to vote on. :)

  54. C.Degea Says:

    In Response To georges @ 12/05/2000 4:48:42 PM

    Re: Fire Bad.

    BioWare is aiming for a simultaneous release.
    Do they know something about the OpenGL release
    date that we don’t? Seems like it

    Bioware’s NWN is scheduled to ship later than
    B & W IIRC.. NWN is thus more likely to ship
    after the HW OpenGL is released, which indeed
    makes the “porting decision” for B & W a tad bit
    difficult.. Seems to me a good way to change
    things would be the call to arms/funds: as
    Nutcase posted on benews, send an email to
    bwfund@begroovy.com if you’re willing to commit
    $100 and maybe Change History..

  55. DrBe Says:

    In Response To Eugenia @ 12/04/2000 5:04:48 PM

    Re: Another POS announcement

    Yes Eugenia, you are weird… but we like you because you are weird.

    Just for some other people…

    I have followed game development for Mac since 89 (my first Mac, ahhh…) and it sucks having to play the ‘port my product’ game. This is done because game development is not the same as game publishing. Publishers tend to be large and publish titles for lots of different development houses. I remember waiting for “Curse of the Azure Bonds” Was that the name?

    The point is that Lionhead is not doing something unusual, they are just focusing on what they are good at: Windows game development. Maybe NGE could pick this one up too? nudge nudge wink wink

    I’m just glad they recognize the potential of BeOS enough to consider it. Remember, most companies still say, “Be what?”

[powered by WordPress.]

Random Haiku:

Unforseen error
Your BeBoxen Bites its' tail
A resource deadlock!

Since 1998 - Until the Last User Leaves...
BeGroovy, established 1998

search BeGroovy:

BeGroovy Archives:

October 2017
S M T W T F S
« Jan    
1234567
891011121314
15161718192021
22232425262728
293031  

other:

24 queries. 0.119 seconds

[powered by WordPress.]