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Stargate SG-1 Game progress update.

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Posted by:Cougar on Tuesday, 18 Jan, 2005 @ 9:02 AM
 
Playin

This is old info that I wanted to post a while back regarding some updates on the Stargate SG-1 game for BeOS that’s being developed.

Starting with the latest news from the site first, currently the binaries and source code for the game have been updated and are available for download from the download section of the site. Remember that you need SDL in order to play the game, you can find that over at Bebits if you don’t have it.

There’s progress on the networking features of the game. The server currently accepts connections from the client through the network class named VNetXXX. The server can create and properly exit TCP and UDP connections. On the client side, connecting to the server works. There’s still a lot of work to be done on the messaging system, but already you can send any VMessage across the network. The networking code is available in the CVS for those interested in taking a closer look.

Also, Aries Mu (Xavier) joined the project as a graphics artist to help draw and design parts of the game, the characters, etc.

If you haven’t seen the project yet, head on over to their homepage to check out the screenshots.



Haiku website back online.

Filed under the:  department.
Posted by:Cougar on Tuesday, 18 Jan, 2005 @ 8:34 AM
 
Haiku

After being down for some time due to server problems, the Haiku OS webpage is back up and functioning. Recently the forums have also returned and are working correctly.

Also, check out the Haiku activity stats to see the development and changes taking place in the Haiku CVS. You’ll see all the commits and changes that are being made to the Haiku CVS by all the developers working on the project. It can give you an idea of what’s going on and provide another source of info for those interested in following Haiku’s progress.



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