A number of these reviews also mention BeOS as one of the supported platforms: it’s nice to see BeOS being mentioned in the more mainstream press, including national newspapers and international magazines.
This is really good news… reminds people that we are still out there and still trudging forward (slowly but surely).
This is old info that I wanted to post a while back regarding some updates on the Stargate SG-1 game for BeOS that’s being developed.
Starting with the latest news from the site first, currently the binaries and source code for the game have been updated and are available for download from the download section of the site. Remember that you need SDL in order to play the game, you can find that over at Bebits if you don’t have it.
There’s progress on the networking features of the game. The server currently accepts connections from the client through the network class named VNetXXX. The server can create and properly exit TCP and UDP connections. On the client side, connecting to the server works. There’s still a lot of work to be done on the messaging system, but already you can send any VMessage across the network. The networking code is available in the CVS for those interested in taking a closer look.
Also, Aries Mu (Xavier) joined the project as a graphics artist to help draw and design parts of the game, the characters, etc.
If you haven’t seen the project yet, head on over to their homepage to check out the screenshots.
After being down for some time due to server problems, the Haiku OS webpage is back up and functioning. Recently the forums have also returned and are working correctly.
Also, check out the Haiku activity stats to see the development and changes taking place in the Haiku CVS. You’ll see all the commits and changes that are being made to the Haiku CVS by all the developers working on the project. It can give you an idea of what’s going on and provide another source of info for those interested in following Haiku’s progress.
A poll was started over at the Bedrivers.com forums to start raising money to support the development of a complete driver for a multi i/o high quality soundcard for the BeOS.
The poll was made to start a discussion about the fund to see who would be interested, how much to raise and to decide which soundcard to support development for.
Some progress has been made on drivers for the M-Audio and Echogals and Echo24 audio cards, but I’m not sure how complete those drivers are. So, maybe this fund could help get those drivers completed or maybe start support for another model.
If you’re interested, head on over to the topic at the BeDrivers.com forums and let Paul know. His e-mail address is available there if you wish to contact him.
yellowTab announced a few days ago that they are hiring and are looking for Media Application and Kernel/Driver development engineers. The positions are in the Mannheim, Germany area. If you’re interested in applying, you can go here for more info on the job requirements and how to apply for the positions.
Just wanted to drop a note about the extended outages of both the Haiku-OS and beunited websites…
The dedicated server has suffered a file system mounting problem, one that will require a system rebuild. Since the server was hosted at a remote location, it is being shipped back to beunited for a rebuild. However, due to these and past issues, both Haiku-OS and beunited have both decided to move to virtual hosting solutions. The domains are in transfer to their new respective hosts, and backups of the sites’ data are being recovered from the old dedicated server. Stay tuned, both sites should return very shortly.
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BeOS is bad
My boycott remains.
Since 1998 - Until the Last User Leaves...
— BeGroovy, established 1998
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