Koki has sent us another update from the land of the Rising Sun:
More exposure for BeOS and Zeta in Japan. This time it is MyCOM PCWEB, a web-based publication by Mainichi Communications, that is carrying a two part report on BeOS and Zeta.
Titled “BeOS Returns! Japanese Zeta debut to bring a new wave”, this thorough report very well articulates the evolution of BeOS from the times of Be Inc. through the present status of Zeta being developed by YellowTAB.
Here are links to Part 1 and Part 2. You’ll have to use one of the web-based translation services to get at least the gist of the report, since the articles are in Japanese. Good news to see more news, at the least!
Just in from Dane:
For the past winter and spring, BeOSRADIO has been relayed by a Swedish volunteer who has provided bandwidth, however that opportunity will be ending soon. There’s an immediate need for another volunteer who has a high bandwidth connection and can run our low-overhead relay server on their BeOS machine.
Demands on the person providing the streams are very low. Once in awhile when the relay server runs aground we ask the person to restart it. This might be entirely aleviated by using a simple script to routinely close and restart it. At any rate, the main need we have is a consistently-running BeOS machine on a T1 or better Internet connection. If you can help, please alert Dane Scott, immediately at firstname.lastname@example.org.
I hope there is someone out there that can keep this great radio station, and BeOS promotive medium, online and well.
Koki sent this in last week, and we missed it. Sorry all.
Today is a very special day for us at JPBE.net. We have word from our members in Japan that UNIX USER magazine (published by SOFTBANK PUBLISHING, the biggest publisher of computer related books and magazines) has hit the shelves and it carries a story on the Japan BeOS Network and the Zeta Technology Preview event that we held in Tokyo last month. The story can be read online here.
Although the article is relatively small, we are the top feature in the “HOT HOT HOT” section of the magazine and we see this as a very important first step towards bringing BeOS back to the public spotlight, something very much needed if we are to make this platform a viable one in the long run.
Although I would normally supply newsbits coming from Japan to one or another english language BeOS news website, this time I thought this news was worth passing to along to everyone. It is so good to see a BeOS related news back in the mainstream media, that we wanted to share our excitement with all the BeOS fans out there. BeOS is slowly but surely coming back. Exciting times lay ahead!
And sorry to Koki for not getting this up as soon as it should have been. Great news nonetheless.
Andrew (known throughout the community as “atlamp”) recently wrote in with a request for BeBox owners. He’s “spent a heap of time” on a new version of the The BeBox Zone. Head over and check it out, it’s a great peice of Be history!
And to owners of original BeBoxes… atlamp asks that you spare 5 minutes over at The BeBox Registry and enter the details of your BeBox. atlamp has a great site dedicated to the BeBox, and is on his own personal quest to eventually track down all the remaining BeBoxes in existence. If you have one, please go register it.
Koki updates us with more info from the J-town side of the world…
As a follow up to the recent news on the WinBe project on BeGroovy.com (WinBe on Sourceforge — May 2, 2003), we wanted to let you know that an English mailing list has been setup to facilitate participation by non-Japanese developers. Those interested can subscribe to the email@example.com mailing list.
Toyoshima-san, the lead developer of the project, encourages those interested to contribute to the project to make use of this mailing list (as opposed to sending private emails). Posts to the mailing list become available to all subscribers, and they also help build a knowledge base for newcomers as well.
We also have word from Toyoshima that one of the first steps being discussed is the translation into English of license information and comments in the codebase.
Now there’s no excuse to not jump in and help.
Saw over on slashdot that O’Reilly is licensing their stuff through Creative Commons’ Founder’s Copyright program. While this is commendable and an interesting statement for a publisher to make, you may be wondering what this has to do with BeOS. Well, a commons helps everyone, including us Be users. How so? Well, O’Reilly is also freeing all the out of print books on this list, pending author approval. So, assuming Dan Parks Sydow says yes, O’Reilly’s definitive “Programming the Be Operating System” will become a free as in freedom resource. Which means that we will have a strong foundation in developer documentation to build on for future OSBOS releases. All in all, some potentially great news.
Why is this under “BeUnited”? Because I really don’t have a better category yet.
WinBe, a project designed to provide a Windows execution environment under BeOS, is now back on track after being inactive for almost two years. According to Toyoshima, the lead developer of this project, the sources of WinBe are now on sourceforge.net and can be
accessed via CVS.
WinBe intends to provide an execution environment for Windows applications under BeOS in much the same way that the WINE project does. So instead of being an emulator, WinBe will implement KERNEL32.dll, USER32.dll, GDI32.dll and other Windows libraries under BeOS, so that applications can load Windows DLLs like addons using the libld_dll.so library.
Although the project has been inactive for quite some time now, Toyoshima reports that some games can be executed, and that a lot of DLLs that do not require a GUI are available.
Needless to say, Toyoshima could use some help from other BeOS developers. To help overcome the language barrier, JPBE.net volunteers to act as the initial contact point for those English speaking coders that would like to participate in this project. If you are interested, please write to firstname.lastname@example.org.
Editors Note: This exclusive BeGroovy update from the Japanese BeOS community was submitted verbatim by Koki of JPBE.net. We are working together to unite the American/European and Japanese BeOS communities simply through better communications. Koki has been going to to great lengths at this, and is making amazing progress in opening both communities to each other. If you can help Toyoshima out with this project, or can help out with anything else you hear about from the Japanese community, please don’t hesitate. Not only will you be helping a great project, but you will also be bridging a historically large gap in the community. Thanks to Koki for the great news!
[powered by WordPress.]
Its interface pains my eyes.
ArtPaint takes no time.
Since 1998 - Until the Last User Leaves...
— BeGroovy, established 1998
|« Apr||Jun »|
19 queries. 0.051 seconds
[powered by WordPress.]