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Neverwinter Nights Interview Part Deux

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Posted by:Ryan on Saturday, 06 Jan, 2001 @ 2:02 PM
 
Playin

When we ran the first part of our Neverwinter Nights interview, we promised a follow up. Well, Scar picked some of the best questions from the comments and sent em over, and they have been answered. Enjoy. :)
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Black and White port fund announced

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Posted by:Ryan on Wednesday, 06 Dec, 2000 @ 5:18 PM
 
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Ok. So the announcement of Black & White’s port being in question seemed to upset quite a few people. It upset me as well. People started talking of ways to save it, and I offered to help. Soon a completely insane, and very unlikely plan was formed. Read on..UPDATE: Had to upgrade account types to handle the flood (no joke) at paypal, so now they take a small fee of 30cents + 2.2% from incoming payments. This can not be refunded, because i can’t afford to cover the cost. People who have contributed before this change have been marked, and will not have to worry about this.
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Black & White BeOS port in peril

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Posted by:Ryan on Monday, 04 Dec, 2000 @ 3:53 PM
 
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As part of our neverending quest to get updates on large BeOS ports, BeGroovy’s own game-people-tracker-downer-person Scar managed to… well.. track down someone inside Lionhead for the scoop on Black and White, and the scoop ain’t good folks… Read on for the painful truth.
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Neverwinter Nights interview with producer Trent Oster

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Posted by:Ryan on Tuesday, 21 Nov, 2000 @ 1:04 AM
 
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When we originally ran our story on Neverwinter Nights continued development on BeOS, we promised more details as soon as we had them. Well, thanks to new BeGroovy reporter Scar, we have them in spades… Read on.
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Neverwinter Nights progressing nicely.

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Posted by:Ryan on Wednesday, 15 Nov, 2000 @ 5:56 PM
 
Playin

Long time BeOS users may remember from way back when Bioware announced that they were developing their top of the line roleplaying game, Neverwinter Nights, for the BeOS. People were overjoyed. This was not a port, but a direct release of a top-tier game. Since then we have not heard much from bioware about the beos version, and people began to doubt their sincerity. Thanks to the keen eye of Scar, a BeGroovy reader, we now have a status update for you…
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