Voting has closed on the Haiku Alpha 1 Proposals and the results are in. Accepted were proposals to fix all known data corruption bugs, finish swap file support, fully integrate an I/O scheduler, fix up the ata driver to be able to set it as the default bus manager, and to create the much talked about gcc2/gcc4 hybrid. Rejected, and by rejected we just mean that it was not picked as a “blocker” for getting Alpha 1 released, were live updating, creating a welcome package, and adding a read-ahead feature. These could still be added if they are ready in time, but they aren’t to be a holdup on the release either. As for what software we’ll see in the Alpha, the development tools will come already installed (seeing as this release is aimed at getting developer interest this is a good thing), also to be included are Firefox (Bon Echo?), Vision, Wonderbrush (custom unlocked Haiku only verison), BePDF, CVS, Subversion, Pe, Yasm. Rejected was having a Webkit based browser, Git, and MDR with SSL. Again these could be added to the Alpha but are not to hold it up if they aren’t ready yet and everything else is. Also rejected was the package manager from TiltOS, “box”. This is a handy thing to have, without having anyone sign up for it to make sure it was ready for “prime-time” it got 0 votes.
The majority selected to have the Alpha available as a CD image, an image for emulators (vmware and QEMU perhaps others?), and an image for live USB flash devices.
A couple items tied and further discussion will be held on those items. Target release date for Haiku Alpha 1 is still a TBD, but it now appears it will be Real Soon Now.
The new HaikuPorts site is now up and running at: http://ports.haiku-files.org
If you’ve ever ported something over to BeOS they’d be happy to have extra hands helping out. Just contact Brecht to get added.
For many of the ports it’s just a matter of locating the source code, checking for prior BeOS workarounds and undoing them. In some cases, since Haiku is more POSIX compliant than BeOS, many workarounds are no longer required. They are logging what’s needed for each to get it to build, or in cases where they haven’t gotten something to build, they’ve left notes so the next attempt to port it will have a place to start. So far it’s mostly stuff that had at one time or another been ported to BeOS.
As the incredible coders work towards that elusive R1 of Haiku, others are diligently working on some of the foundations of R1. DarkWyrm has let out “a little secret” about what he is working on for R2 and you can find it here. As excited as we are about Haiku R1, we here at BeGroovy are pretty excited about the prospects of R2 and beyond as well!
With some fancy talking and some even fancier dancing, Haiku was made its way into LinuxWorld 2008 in San Francisco, CA. This is a huge opportunity for the community to get the word out about Haiku. Koki and Urias are looking for more folks to help them present at the Haiku booth Aug 4th-7th. More information about the booth and a way to show your interest in helping out, read this article on the Haiku website.
Several weeks ago Jorge Mare(aka Koki) wanted to see if the Haiku Community would scrape together some money to sponsor some of the students that were interested in coding for Haiku but didn’t make it into the Google Summer of Code. The Haiku Community responded with an incredible showing. Over $7500(USD) was collected and will now go to sponsor four more students to code for Haiku this summer. The details about the students and their projects can be found here. A big “Thank You” goes out to Koki for coming up with this great idea and making it a reality. Another huge “Thank You” goes out to the Haiku Community in showing your continued support of this fantastic project!
There’s a new HUG in town, well on the planet, and they want you to know about them. If you live near Chicago, you now have a place to go hang out with like minded Haiku enthusiasts and talk shop. The Evanston Haiku Users Group (eHUG) has recently formed and they are hoping to attract new members and design a “BeBox v2.0″ Head over to their temporary website to find out more.
Keeping true to his word to produce podcasts on a regular basis, Sikosis has put together Haiku Podcast #13 for our enjoyment. You can hear about revived websites, revived distros, Haiku conference appearances, development bounties, the BeBits software of the month and more. Head on over and take a listen!
Time has passed quickly and life has been busy so we need to do a news round-up to bring you up-to-date on everything happening in the community. First, Haiku has been accepted into the Google Summer of Code again this year. This a great opportunity to get some more support for Haiku. Next, Koki was able to get the community access to the BeBook and Be Newsletters. This is great because there are quite a few tips and hints throughout all this documentation about how to get the most out of what was BeOS and what will be Haiku. Finally, 3ivx continues to help the community by providing MPEG-4 ASP video support for BeOS R5 and Haiku. This is the kind of support that will help Haiku to be a viable platform for lots of users in the near future. That is all for your round-up at this time but we will be back shortly!
According to Bruno in an email to the Haiku mailing list, Haiku is now self hosting! Nevermind the date being April Fools, as he does acknowledge this, and states that this is no joke.
This is a huge milestone, and worthy of much congratulations (and pizza, beer, paychecks, et al) to all those working hard on Haiku!
In the beginning, one man took the reigns, gathered the developers and built Haiku inc. from the ground up. Now, the reigns have been passed on to the developers and they are will continue building Haiku Inc. That is pretty much the nutshell version but Koki has the complete story here. From what I see, it looks like we have a solid foundation but we, the entire community, need to continue to work hard to make the Haiku Project known and viable.
Exactly what is Kernel Debugging Land and how do I use it? Ingo Weinhold tells us all about it in his latest article “Welcome to Kernel Debugging Land…” over at the Haiku-OS website. Topics include an overview of KDL, popular commands available and how to use it as a valuable programming and bug finding resource. Head on over and read it, whether you are a developer or a user, know more about Kernel Debugging Land will make your Haiku experience that much more enjoyable.
Wow, when François Revol (aka mmu_man) writes about a subject, he REALLY writes about a subject. Over at his Haiku blog he took on the subject of the Haiku Theme Manager. The entry is a bit lengthy but very informative. If you ever wanted to know about all the nitty-gritty details of how the Haiku Theme Manager works, this is the article for you.
The first official “Haiku Recognition Award” goes to… Michael Phipps! Michael is very deserving of this award and all of the attendants (the bulk of the core Haiku developers) wanted a cool way to say “Thank You Michael for everything you did for Haiku!” You can read more about it here and even watch the interesting accompanying video. Enjoy!
The Haiku Java Team now has the footing it needs to bring Java to Haiku with top notch compatibility. Haiku-OS is reporting that the OpenJDK Porters Group has decided to accept the proposal submitted by the Haiku Java Team. The next time we see Bryan, the first round is on us!!!
The first 2008 installment of the Haiku Podcast is now available at HaikuPodcast.com This episode recaps some Haiku stories from 2007 as well as a list of events that will be taking place in 2008. You can also find out what app won the BeBits “App of the Year!” award. Thanks Sikosis, for getting the word out about Haiku!
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